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Alderenax (Alexander)
Alderenax (Alexander)
3D Artist | Open to Work
Yerevan, Armenia

Summary

I'm a 3D Artist with two art degrees and over 3+ years of commercial experience in Gamedev in various positions.
I have experience creating Highpoly, Midpoly, and Lowpoly models with PBR textures and HandPaint.
I'm well-versed in the full model production cycle: Concept, Blockout, Highpoly, Sculpt, Retopology, UV unwrapping, Bake, PBR texturing, and game engine integration.
I work on assets, environments, characters, weapons, and vehicles – from realistic to stylized. I strictly adhere to artistic guidelines and technical requirements.
I'm interested in all aspects of the profession and quickly adapt to new challenges.
And use Blender, Marmoset Toolbag, Substance Painter/Designer, Photoshop, Pureref, and Unreal Engine.
And Ready for Cooperation.

Telegram: @Alderenax
Email: aleksandr812934@gmail.com
LinkedIn: https://www.linkedin.com/in/alderenax/

Skills

3D Artist3D ModelingArchitectural DesignSculptingConcept ArtPainting2D ArtistSubstance PainterMarmosetBlenderPhotoshopUnreal Engene

Software proficiency

Blender
Blender
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
SketchUp
SketchUp
Premiere
Premiere
Illustrator
Illustrator
ArchiCAD
ArchiCAD

Experience

  • 3D Environment Artist at DigitalForms
    November 2025 - Present

    Creation of 3D environment models: buildings, architectural elements, props, etc.

    Realistic style for PC projects.

    Asset and material optimization.

    LoD creation.

    Working with clippings and decal textures.

    Working with the in-game engine.

  • Middle 3D Artist at SunStrike Studios
    CY
    March 2025 - September 2025

    Developing models of buildings, interiors, props, and environments for Mobile projects.

    Creating HandPaint materials.

    Using the full model development cycle: Blockout, HighPoly, Sculpt, LowPoly, UV, Bake, Texturing.

    Rendering simple scenes for sharing with other departments.

    Working in Blender, Photoshop, and Substance Painter.

  • Middle 3D Generalist / Environment Artist at Softintermob LLC
    KZ
    March 2024 - February 2025

    Modeling and texturing of structures, environments, objects, and characters for Mobile projects.

    Application of various styles and styles: Casual, Hypercasual, Semi-Realism, and Realism.

    Creation, customization of PBR materials and HandPaint.

    Interaction with Lead Material Artist to create shared material libraries.

    Using Jira to plan tasks and track progress across your team.

    Working with Blender, Photoshop, Substance Painter, and Marmoset Toolbag.

    Rigging, Skinning, and Simple Animation of objects and characters.

    Rendering of simple scenes for reports and presentations.

    Using the full cycle of modeling stages: Concept, Blockout, Highpoly, Sculpting, Lowpoly, UV, Texturing, Rigging, Skinning, and Animation.

  • Junior 3D Artist at Nutty Gear Studio
    Voronezh
    January 2023 - June 2023

    Creation of 3D models of various styles, complexity levels, and styles for PC projects and animation using a full pipeline.

    Modeling, texturing, and PBR material setup.

    Asset optimization and preparation for engine integration.

    Work with Blender, Maya, Substance Painter, and Photoshop.

  • Junior 3D Environment Artist at TRIUNE FOX
    Saint Petersburg
    July 2022 - October 2022

    Creating 3D environment assets for a PC project on Unreal Engine.

    Developing and configuring PBR materials.

    Assembling scenes in the engine with lighting and materials.

    Optimizing models and preparing them for the game pipeline.

    Working with Blender, Substance Painter, Photoshop, and Unreal Engine 4.

  • Architecture designer at ISAEV architects
    Yekaterinburg, Russia
    May 2020 - October 2020

    Development of the stage "draft project"

    Analysis of the design area.

    Compilation of analytical diagrams.

    Develop an object model.

    Visualization.

    Work in SketchUp,Vray, Adobe Photoshop, Word.

  • 2D Animator Artist, Editor at Viralfox
    US
    March 2019 - July 2019

    Create animations.

    Work on the scenario.

    Storyboard.

    Drawing of locations, characters.

    Animation.

    Working with text in different languages (12 pcs.)

  • Architecture at Uralasproekt
    sysert, Russia
    July 2017 - July 2019

    Development and registration of various design stages:

    Draft project,

    Project,

    Project documentation,

    Work documentation.

    Work in SketchUp, Archicad, Adobe Photoshop, Word.

  • Architecture at Architecture Studio
    Sysert, Russia
    June 2016 - January 2017

    Development and design drawings of houses from a bar.

    Work in the program K3-cottage.

    Communication with customers.